This work is conceptually rooted in
glitch feminism, which uses the concept of a “glitch” or error as a metaphor
for resisting normative boundaries such as gender, race, and sexuality. While
glitches are typically seen as malfunctions, they are in fact a part of a well-functioning
system which is programmed to minimize them. By instead amplifying the glitch, Mirror
Mirror implies a refusal of social expectations and draws strength from the
unstable, scattered, and mutable body.
Mirror Mirror is an interactive digital mirror
that overlays and displays the viewer’s movements from a few frames earlier,
instead of reflecting real-time movement. As the viewer continues to move while
staring at the screen, they experience a growing dissonance between their
gestures and the delayed image, often leading to a sense of dizziness. In
addition, rough, retro-projector–like frames move vertically at a steady pace,
creating the sensation that one’s actions do not fit within the frame. Mirror
Mirror invites viewers to encounter a body that is distorted, fragmented,
and perpetually disrupted.